Carnot's theorem: Difference between revisions

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state the theorem itself in the first sentence, rather than only giving less-important information like who it's named for
 
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[[Image:World line.svg|300px|right|thumb|Light cone in 2D space plus a time dimension.]]
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A '''light cone''' is the path that a flash of light, emanating from a single [[Event (relativity)|event]] (localized to a single point in space and a single moment in time) and traveling in all directions, would take through [[spacetime]]. If we imagine the light confined to a two-dimensional plane, the light from the flash spreads out in a circle after the event E occurs, and if we graph the growing circle with the vertical axis of the graph representing time, the result is a [[Cone (geometry)|cone]], known as the future light cone. The past light cone behaves like the future light cone in reverse, a circle which contracts in radius at the speed of light until it converges to a point at the exact position and time of the event E. In reality, there are three space [[Dimension (vector space)|dimensions]], so the light would actually form an expanding or contracting sphere in 3D space rather than a circle in 2D, and the light cone would actually be a [[Hypercone|four-dimensional version]] of a cone whose cross-sections form 3D spheres (analogous to a normal three-dimensional cone whose cross-sections form 2D circles), but the concept is easier to visualize with the number of spatial dimensions reduced from three to two.
 
Because signals and other causal influences cannot travel faster than light (see [[special relativity]] and [[quantum entanglement]]), the light cone plays an essential role in defining the concept of [[causality]]: for a given event E, the set of events that lie on or inside the past light cone of E would also be the set of all events that could send a signal that would have time to reach E and influence it in some way. For example, at a time ten years before E, if we consider the set of all events in the past light cone of E which occur at that time, the result would be a sphere (2D: disk) with a radius of ten light-years centered on the future position E will occur. So, any point on or inside the sphere could send a signal moving at the speed of light or slower that would have time to influence the event E, while points outside the sphere at that moment would not be able to have any causal influence on E. Likewise, the set of events that lie on or inside the ''future'' light cone of E would also be the set of events that could receive a signal sent out from the position and time of E, so the future light cone contains all the events that could potentially be causally influenced by E. Events which lie neither in the past or future light cone of E cannot influence or be influenced by E in relativity.
 
==Mathematical construction==
 
In [[special relativity]], a '''light cone''' (or '''null cone''') is the surface describing the temporal evolution of a flash of [[light]] in [[Minkowski spacetime]]. This can be visualized in 3-space if the two horizontal axes are chosen to be spatial dimensions, while the vertical axis is time.<ref> {{Citation
| last=Penrose
| first=Roger
| title=The Road to Reality
| publisher=Vintage Books
| place=London
| year=2005
| ISBN = 0-09-944068-7
}}</ref>
 
The light cone is constructed as follows. Taking as event <math>p</math> a flash of light (light pulse) at time <math>t_0</math>, all events that can be reached by this pulse from <math>p</math> form the '''future light cone''' of <math>p</math>, while those events that can send a light pulse to <math>p</math> form the '''past light cone''' of <math>p</math>.
 
Given an event <math>E</math>, the light cone classifies all events in space+time into 5 distinct categories:
* Events '''''on the future light cone''''' of <math>E</math>.
* Events '''''on the past light cone''''' of <math>E</math>.
* Events '''''inside the future light cone''''' of <math>E</math> are those affected by a material particle emitted at <math>E</math>.
* Events '''''inside the past light cone''''' of <math>E</math> are those that can emit a material particle and affect what is happening at <math>E</math>.
* All other events are in the '''''(absolute) elsewhere''''' of <math>E</math> and are those that cannot affect or be affected by <math>E</math>.
 
The above classifications hold true in any frame of reference; that is, an event judged to be in the light cone by one observer, will also be judged to be in the same light cone by all other observers, no matter their frame of reference. This is why the concept is so powerful.
 
Keep in mind, we're talking about an event, a specific location at a specific time. To say that one event cannot affect another means that there isn't enough time for light to get from one to the other. Light from each event will eventually (after some time) make it to the old location of the other event, but since that's at a later time, it's not the same event.
 
As time progresses, the future light cone of a given event will eventually grow to encompass more and more locations (in other words, the 3D sphere that represents the cross-section of the 4D light cone at a particular moment in time becomes larger at later times). Likewise, if we imagine running time backwards from a given event, the event's past light cone would likewise encompass more and more locations at earlier and earlier times. The further locations will of course be at more distant times, for example if we are considering the past light cone of an event which takes place on Earth today, a star 10,000 light years away would only be inside the past light cone at times 10,000 years or more in the past. The past light cone of an event on present-day Earth, at its very edges, includes very distant objects (every object in the [[observable universe]]), but only as they looked long ago, when the universe was young.
 
Two events at different locations, at the same time (according to a specific frame of reference), are always outside of each other's past and future light cones; light cannot travel instantaneously.  Other observers, of course, might see the events happening at different times and at different locations, but one way or another, the two events will likewise be seen to be outside of each other's cones. 
 
If using a [[system of units]] where the speed of light in vacuum is defined as exactly 1, for example if space is measured in [[light-second]]s and time is measured in seconds, then the cone will have a slope of 45°, because light travels a distance of one light-second in [[vacuum]] during one second. Since special relativity requires the speed of light to be equal in every [[inertial frame]], all observers must arrive at the same angle of 45° for their light cones. Commonly a [[Minkowski diagram]] is used to illustrate this property of [[Lorentz transformation]]s.
Elsewhere, an integral part of light cones, is the region of spacetime outside the light cone at a given event (a point in spacetime). Events that are elsewhere from each other are mutually unobservable, and cannot be causally connected.
 
(The 45° figure really only has meaning in space-space, as we try to understand space-time by making space-space drawings.  Space-space tilt is measured by [[angle]]s, and calculated with [[trig functions]].  Space-time tilt is measured by [[rapidity]], and calculated with [[hyperbolic functions]].)
 
==Light-cones in general relativity==
 
In flat spacetime, the future light cone of an event is the boundary of its [[causal future]] and its past light cone is the boundary of its [[causal past]].
 
In a curved spacetime, assuming spacetime is [[globally hyperbolic]], it is still true that the future light cone of an event [[superset|includes]] the boundary of its causal future (and similarly for the past). However [[gravitational lensing]] can cause part of the light cone to fold in on itself, in such a way that part of the cone is strictly inside the causal future (or past), and not on the boundary.
 
Light cones also cannot all be tilted so that they are 'parallel'; this reflects the fact that the spacetime is curved and is essentially different from Minkowski space. In vacuum regions (those points of [[spacetime]] free of matter), this inability to tilt all the light cones so that they are all parallel is reflected in the non-vanishing of the [[Weyl tensor]].
 
==See also==
*[[Absolute future]]
*[[Absolute past]]
*[[Hyperbolic partial differential equation]]
*[[Light cone coordinates]]
*[[Method of characteristics]]
*[[Minkowski diagram]]
*[[Monge cone]]
*[[Wave equation]]
 
==References==
{{Reflist}}
 
==External links==
* The Einstein-Minkowski Spacetime: [http://physics.syr.edu/courses/modules/LIGHTCONE/minkowski.html Introducing the Light Cone]
* [http://casa.colorado.edu/~ajsh/sr/paradox.html The Paradox of Special Relativity]
* [http://interconnected.org/home/more/lightcone/ RSS feed of stars in one's personal light cone]
 
{{Relativity}}
 
[[Category:Astrophysics]]
[[Category:Theory of relativity]]
[[Category:Lorentzian manifolds]]
[[Category:Light]]

Latest revision as of 21:57, 1 October 2014

If you have the desire to procedure settings quickly, loading files quickly, but the body is logy and torpid, what would you do? If you are a giant "switchboard" that is lack of efficient administration system plus effective housekeeper, what would you do? If you have send the exact commands to the mind, but the body cannot perform properly, what would you do? Yes! We want a full-featured repair registry!

But registry is conveniently corrupted and damaged whenever you may be utilizing your computer. Overtime, without right repair, it is loaded with errors and incorrect or lost information that usually create a program unable to function correctly or apply a certain task. And when the system could not discover the correct info, it may not recognize what to do. Then it freezes up! That is the real cause of your trouble.

Over time a disk will also receive fragmented. Fragmentation causes the computer to slow down because it takes windows much longer to locate a files place. Fortunately, your PC has a built inside disk defragmenter. You can run this system by clicking "Start" - "All Programs" - "Accessories" - "System Tools" - "Disk Defragmenter". You may now have the option to choose which drives or partition you need to defragment. This action could take we several time thus it really is advised to do this regularly so as to avoid further fragmentation and to speed up the windows XP computer.

Always see with it that we have installed antivirus, anti-spyware and anti-adware programs plus have them up-to-date on a regular basis. This can help stop windows XP running slow.

There are actually many tuneup utilities software pieces in the internet and the only thing that we should do is to download them. Unfortunately, you can not anticipate which all of these are as effective as they claim to be. And as a result of this, it is important for we to check if the vendor is certainly reliable and credible.

Although I constantly employ the latest adaptation of browser, occasionally different extensions plus plugins become the cause of errors with my browser plus the program. The same is the story with my browser which was crashing frequently potentially due to the Flash player error.

Another issue with the cracked adaptation is that it takes too much time to scan the system and while it really is scanning, we cannot utilize the computer otherwise. Moreover, there is not any technical help to these cracked versions that means if you get stuck somewhere, you can't ask for help. They even do not have any customer service aid lines wherein you could call or mail to solve a issues.

We can click here to locate out how to accelerate Windows and grow PC perfomance. And you are able to click here to download a registry cleaner to help we clean up registry.