Section (category theory): Difference between revisions

From formulasearchengine
Jump to navigation Jump to search
en>AnomieBOT
m Dating maintenance tags: {{Unreferenced}}
en>IkamusumeFan
add a diagram of section and retract; also remove some latex forms
 
Line 1: Line 1:
{{Unreferenced|date=December 2009}}
The person  [http://Myoceancounty.net/groups/apply-these-guidelines-when-gardening-and-grow/ psychic chat online] who wrote the article is known as Jayson Hirano and he totally digs that name. One of the very very best things in the world for him is performing ballet and he'll be starting some thing else alongside with it. Some time ago he selected to live in North Carolina and he doesn't strategy on altering it. Invoicing is what I do.<br><br>Here is my web site ... [http://conniecolin.com/xe/community/24580 psychic phone readings] love readings ([http://www.skullrocker.com/blogs/post/10991 linked web site])
[[Image:Thales sim at pitch angle.jpg|thumb|right|A Thales full flight simulator at a pitch angle]]
<!--[[Image:CAE sim at roll angle.jpg|thumb|left|A CAE full flight simulator at a high bank angle {{deletable image-caption}}]]-->
 
'''Full flight simulator''' (FFS) is a term used by national (civil) aviation authorities (NAA) for a high technical level of [[flight simulator]]. Such authorities include the [[Federal Aviation Administration]] (FAA) in the United States and the [[European Aviation Safety Agency]] (EASA).
 
There are currently four levels of full flight simulator, levels A - D, level D being the highest standard and being eligible for zero flight time (ZFT) training of civil pilots when converting from one airliner type to another. In about 2012, these FFS levels will be changed as a result of work by an international working group chaired by the UK Royal Aeronautical Society Flight Simulation Group (RAeS FSG), which rationalised 27 previous categories of flight training device into 7 international ones.  This work has been accepted by ICAO and is published under ICAO document 9625 Issue 3.  The new Type 7 Full Flight Simulator will be the old Level D with enhancements in a number of areas including motion, visual and Communications/air traffic simulations.
 
A Level D/Type 7 simulator simulates all aircraft systems that are accessible from the flight deck and are critical to training.  For instance, accurate force feedback for the pilot's flight controls is provided through a simulator system called "control loading", and other systems such as avionics, communications and "glass cockpit" displays are also simulated.
 
This standard of simulator is used both for initial and recurrent training for commercial air transport (CAT) aircraft. Initial training is for conversion to a new aircraft type, and recurrent training is that which all commercial pilots must carry out at regular intervals (such as every six months) in order to retain their qualification to fly "fare-paying passengers" in CAT aircraft, loosely "airliners".
 
A Level D/Type 7 FFS also provides motion feedback to the crew through a motion platform upon which the simulator cabin is mounted. The motion platform must produce accelerations in all of the six degrees of freedom (6-DoF) that can be experienced by a body that is free to move in space, using a principle called [[acceleration onset cueing]], generally using the [[Stewart platform]] design.
 
==Collimated Cross-Cockpit Displays==
 
[[Image:Collimation - diagram and real sim.jpg|thumb|400px|Diagram of collimated display system and a real flight simulator]]
 
The display system that shows imagery of the out-the-window (OTW) world to the pilots, is generally designed so that the imagery appears at a distant focus. This is called a [[collimated]] display, a word derived from "co-linear".  The reason is so that each of two pilots, sitting side by side, can see essentially the same OTW imagery without angular errors or distortions. If a simple projection screen were used instead of a collimated display, each pilot would see the  OTW at different angles.
 
The error angle (parallax) for a simple, non-collimated projection can be estimated in the following manner:
 
<math>\varphi\approx\arctan\,(l / R)</math> , where
 
'''''l''''' — lateral distance between the pilots,
 
'''''R''''' — distance from the pilot's head to screen.
 
So at '''''l''''' =1,5 m and '''''R''''' =5 m angle <math>\varphi\approx17^\circ</math>.
{{multiple image
  | align    = left
  | width    = 200
  | footer    = '''Full flight simulator display diagrams'''
  | image1    = Collimation_1_-_short_focus.jpg
  | alt1      =
  | caption1  = Direct projection system showing error angle for the non-flying pilot
  | image2    = Collimation_2_-_real_world.jpg
  | alt2      =
  | caption2  = Real world angles of distant objects
  | image3    = Collimation_3_-_long_focus_mirror.jpg
  | alt3      =
  | caption3  = Collimating mirror allows real-world angles to be produced in a simulator
  | image4    = Collimated_display_from_side.jpg
  | alt4      =
  | caption4  = Collimated display system from the side of a flight simulator
  }}
{{clear}}
 
==See also==
{{Commons category|Full flight simulators}}
* [[Flight simulator]]
* [[Acceleration onset cueing]]
* [[Latency (engineering)]]
* [[Stewart platform]]
* [[Collimation]]
 
[[Category:Flight training]]

Latest revision as of 22:04, 19 November 2014

The person psychic chat online who wrote the article is known as Jayson Hirano and he totally digs that name. One of the very very best things in the world for him is performing ballet and he'll be starting some thing else alongside with it. Some time ago he selected to live in North Carolina and he doesn't strategy on altering it. Invoicing is what I do.

Here is my web site ... psychic phone readings love readings (linked web site)