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{{About|the quadrilateral shape|the album by Linda Perhacs|Parallelograms (album)}}
This is a preview for the new '''MathML rendering mode''' (with SVG fallback), which is availble in production for registered users.
{{Infobox Polygon
| name        = Parallelogram
| image      = Parallelogram.svg
| caption    = This parallelogram is a [[rhomboid]] as it has no right angles and unequal sides.
| type        = [[quadrilateral]]
| edges      = 4
| symmetry    = [[Point reflection|C<sub>2</sub>]], [2]<sup>+</sup>, (22)
| area        = ''b'' × ''h'' (base × height);<br>''ab'' sin θ
| properties  = [[convex polygon|convex]]}}
In [[Euclidean geometry]], a '''parallelogram''' is a [[simple polygon|simple]] (non self-intersecting) [[quadrilateral]] with two pairs of [[Parallel (geometry)|parallel]] sides. The opposite or facing sides of a parallelogram are of equal length and the opposite angles of a parallelogram are of equal measure. The congruence of opposite sides and opposite angles is a direct consequence of the Euclidean Parallel Postulate and neither condition can be proven without appealing to the Euclidean Parallel Postulate or one of its equivalent formulations. The three-dimensional counterpart of a parallelogram is a [[parallelepiped]].


The etymology (in Greek παραλληλ-όγραμμον, a shape "of parallel lines") reflects the definition.
If you would like use the '''MathML''' rendering mode, you need a wikipedia user account that can be registered here [[https://en.wikipedia.org/wiki/Special:UserLogin/signup]]
* Only registered users will be able to execute this rendering mode.
* Note: you need not enter a email address (nor any other private information). Please do not use a password that you use elsewhere.


==Special cases==
Registered users will be able to choose between the following three rendering modes:  
*[[Rhomboid]] – A quadrilateral whose opposite sides are parallel and adjacent sides are unequal, and whose angles are not [[right angle]]s<ref> http://www.cimt.plymouth.ac.uk/resources/topics/art002.pdf</ref>
*[[Rectangle]] – A parallelogram with four angles of equal size
*[[Rhombus]] – A parallelogram with four sides of equal length.
*[[Square (geometry)|Square]] – A parallelogram with four sides of equal length and angles of equal size (right angles).


==Characterizations==
'''MathML'''
A [[simple polygon|simple]] (non self-intersecting) [[quadrilateral]] is a parallelogram [[if and only if]] any one of the following statements is true:<ref>Owen Byer, Felix Lazebnik and Deirdre Smeltzer, ''Methods for Euclidean Geometry'', Mathematical Association of America, 2010, pp. 51-52.</ref><ref>Zalman Usiskin and Jennifer Griffin, "The Classification of Quadrilaterals. A Study of Definition", Information Age Publishing, 2008, p. 22.</ref>
:<math forcemathmode="mathml">E=mc^2</math>
*Two pairs of opposite sides are equal in length.
*Two pairs of opposite angles are equal in measure.
*The [[diagonal]]s bisect each other.
*One pair of opposite sides are [[Parallel (geometry)|parallel]] and equal in length.
*[[Adjacent angles]] are [[supplementary angles|supplementary]].
*Each diagonal divides the quadrilateral into two [[congruence (geometry)|congruent]] [[triangle]]s.
*The sum of the [[Square number|square]]s of the sides equals the sum of the squares of the diagonals. (This is the [[parallelogram law]].)
*It has [[rotational symmetry]] of order 2.


==Properties==
<!--'''PNG''' (currently default in production)
* Diagonals of a parallelogram bisect each other,
:<math forcemathmode="png">E=mc^2</math>
*Opposite sides of a parallelogram are parallel (by definition) and so will never intersect.
*The area of a parallelogram is twice the area of a triangle created by one of its diagonals.
*The area of a parallelogram is also equal to the magnitude of the [[vector cross product]] of two [[adjacent side (polygon)|adjacent]] sides.
*Any line through the midpoint of a parallelogram bisects the area.<ref>Dunn, J.A., and J.E. Pretty, "Halving a triangle", ''Mathematical Gazette'' 56, May 1972, p. 105.</ref>     
*Any non-degenerate [[affine transformation]] takes a parallelogram to another parallelogram.
*A parallelogram has [[rotational symmetry]] of order 2 (through 180°). If it also has two lines of [[reflectional symmetry]] then it must be a rhombus or an oblong.
*The perimeter of a parallelogram is 2(''a'' + ''b'') where ''a'' and ''b'' are the lengths of adjacent sides.
*The sum of the distances from any interior point of a parallelogram to the sides is independent of the location of the point. (This is an extension of [[Viviani's theorem]]). The converse also holds: If the sum of the distances from a point in the interior of a quadrilateral to the sides is independent of the location of the point, then the quadrilateral is a parallelogram.<ref>Chen, Zhibo, and Liang, Tian. "The converse of Viviani's theorem", ''[[The College Mathematics Journal]]'' 37(5), 2006, pp. 390–391.</ref>


==Area formula==
'''source'''
*A parallelogram with base ''b'' and height ''h'' can be divided into a [[trapezoid]] and a [[right triangle]], and rearranged into a [[rectangle]], as shown in the figure to the left. This means that the [[area]] of a parallelogram is the same as that of a rectangle with the same base and height.
:<math forcemathmode="source">E=mc^2</math> -->
[[File:ParallelogramArea.svg|thumb|left|180px|alt=A diagram showing how a parallelogram can be re-arranged into the shape of a rectangle|A parallelogram can be rearranged into a rectangle with the same area.]]
<math>A = bh</math>
[[File:Parallelogram area.svg|thumb|250px|The area of the parallelogram is the area of the blue region, which is the interior of the parallelogram]]
*The area ''K'' of the parallelogram to the right (the blue area) is the total area of the rectangle less the area of the two orange triangles.
:The area of the rectangle is
::<math>A_\text{rect} = (B+A) \times H\,</math>


:and the area of a single orange triangle is
<span style="color: red">Follow this [https://en.wikipedia.org/wiki/Special:Preferences#mw-prefsection-rendering link] to change your Math rendering settings.</span> You can also add a [https://en.wikipedia.org/wiki/Special:Preferences#mw-prefsection-rendering-skin Custom CSS] to force the MathML/SVG rendering or select different font families. See [https://www.mediawiki.org/wiki/Extension:Math#CSS_for_the_MathML_with_SVG_fallback_mode these examples].
::<math>A_\text{tri} = \frac{1}{2} A \times H. \,</math>


:Therefore, the area of the parallelogram is
==Demos==
::<math>K = A_\text{rect} - 2 \times A_\text{tri} = ( (B+A) \times H) - ( A \times H) = B \times H</math>


*Another area formula, for two sides ''B'' and ''C'' and angle θ, is
Here are some [https://commons.wikimedia.org/w/index.php?title=Special:ListFiles/Frederic.wang demos]:
::<math>K = B \cdot C \cdot \sin \theta.\,</math>


*The area of a parallelogram with sides ''B'' and ''C'' (''B'' ≠ ''C'') and angle <math>\gamma</math> at the intersection of the diagonals is given by<ref>Mitchell, Douglas W., "The area of a quadrilateral", ''Mathematical Gazette'', July 2009.</ref>
::<math>K = \frac{|\tan \gamma|}{2} \cdot \left| B^2 - C^2 \right|.</math>


*When the parallelogram is specified from the lengths ''B'' and ''C'' of two adjacent sides together with the length ''D''<sub>1</sub> of (any) one diagonal, then the area can be found from [[Heron's formula]]. Specifically it is
* accessibility:
::<math>K=2\sqrt{S(S-B)(S-C)(S-D_1)}</math>
** Safari + VoiceOver: [https://commons.wikimedia.org/wiki/File:VoiceOver-Mac-Safari.ogv video only], [[File:Voiceover-mathml-example-1.wav|thumb|Voiceover-mathml-example-1]], [[File:Voiceover-mathml-example-2.wav|thumb|Voiceover-mathml-example-2]], [[File:Voiceover-mathml-example-3.wav|thumb|Voiceover-mathml-example-3]], [[File:Voiceover-mathml-example-4.wav|thumb|Voiceover-mathml-example-4]], [[File:Voiceover-mathml-example-5.wav|thumb|Voiceover-mathml-example-5]], [[File:Voiceover-mathml-example-6.wav|thumb|Voiceover-mathml-example-6]], [[File:Voiceover-mathml-example-7.wav|thumb|Voiceover-mathml-example-7]]
:where <math>S=(B+C+D_1)/2</math> and the leading factor 2 comes from the fact that the number of congruent triangles that the chosen diagonal divides the parallelogram into is two.
** [https://commons.wikimedia.org/wiki/File:MathPlayer-Audio-Windows7-InternetExplorer.ogg Internet Explorer + MathPlayer (audio)]
** [https://commons.wikimedia.org/wiki/File:MathPlayer-SynchronizedHighlighting-WIndows7-InternetExplorer.png Internet Explorer + MathPlayer (synchronized highlighting)]
** [https://commons.wikimedia.org/wiki/File:MathPlayer-Braille-Windows7-InternetExplorer.png Internet Explorer + MathPlayer (braille)]
** NVDA+MathPlayer: [[File:Nvda-mathml-example-1.wav|thumb|Nvda-mathml-example-1]], [[File:Nvda-mathml-example-2.wav|thumb|Nvda-mathml-example-2]], [[File:Nvda-mathml-example-3.wav|thumb|Nvda-mathml-example-3]], [[File:Nvda-mathml-example-4.wav|thumb|Nvda-mathml-example-4]], [[File:Nvda-mathml-example-5.wav|thumb|Nvda-mathml-example-5]], [[File:Nvda-mathml-example-6.wav|thumb|Nvda-mathml-example-6]], [[File:Nvda-mathml-example-7.wav|thumb|Nvda-mathml-example-7]].
** Orca: There is ongoing work, but no support at all at the moment [[File:Orca-mathml-example-1.wav|thumb|Orca-mathml-example-1]], [[File:Orca-mathml-example-2.wav|thumb|Orca-mathml-example-2]], [[File:Orca-mathml-example-3.wav|thumb|Orca-mathml-example-3]], [[File:Orca-mathml-example-4.wav|thumb|Orca-mathml-example-4]], [[File:Orca-mathml-example-5.wav|thumb|Orca-mathml-example-5]], [[File:Orca-mathml-example-6.wav|thumb|Orca-mathml-example-6]], [[File:Orca-mathml-example-7.wav|thumb|Orca-mathml-example-7]].
** From our testing, ChromeVox and JAWS are not able to read the formulas generated by the MathML mode.


===The area on coordinate system===
==Test pages ==
Let vectors <math>\mathbf{a},\mathbf{b}\in\R^2</math> and let <math>V = \begin{bmatrix} a_1 & a_2 \\ b_1 & b_2 \end{bmatrix} \in\R^{2 \times 2}</math> denote the matrix with elements of '''a''' and '''b'''. Then the area of the parallelogram generated by '''a''' and '''b''' is equal to <math>|\det(V)| = |a_1b_2 - a_2b_1|\,</math>.


Let vectors <math>\mathbf{a},\mathbf{b}\in\R^n</math> and let <math>V = \begin{bmatrix} a_1 & a_2 & \dots & a_n \\ b_1 & b_2 & \dots & b_n \end{bmatrix} \in\R^{2 \times n}</math> Then the area of the parallelogram generated by '''a''' and '''b''' is equal to <math>\sqrt{\det(V V^\mathrm{T})}</math>.
To test the '''MathML''', '''PNG''', and '''source''' rendering modes, please go to one of the following test pages:
*[[Displaystyle]]
*[[MathAxisAlignment]]
*[[Styling]]
*[[Linebreaking]]
*[[Unique Ids]]
*[[Help:Formula]]


Let points <math>a,b,c\in\R^2</math>. Then the area of the parallelogram with vertices at ''a'', ''b'' and ''c'' is equivalent to the absolute value of the determinant of a matrix built using ''a'', ''b'' and ''c'' as rows with the last column padded using ones as follows:
*[[Inputtypes|Inputtypes (private Wikis only)]]
:<math>K = \left| \det \begin{bmatrix}
*[[Url2Image|Url2Image (private Wikis only)]]
        a_1 & a_2 & 1 \\
==Bug reporting==
        b_1 & b_2 & 1 \\
If you find any bugs, please report them at [https://bugzilla.wikimedia.org/enter_bug.cgi?product=MediaWiki%20extensions&component=Math&version=master&short_desc=Math-preview%20rendering%20problem Bugzilla], or write an email to math_bugs (at) ckurs (dot) de .
        c_1 & c_2 & 1
\end{bmatrix} \right|. </math>
 
==Proof that diagonals bisect each other==
[[File:Parallelogram1.svg|right|Parallelogram ABCD]]
To prove that the diagonals of a parallelogram bisect each other, we will use [[congruence (geometry)|congruent]] [[Triangle#Basic facts|triangle]]s:
:<math>\angle ABE \cong \angle CDE</math> ''(alternate interior angles are equal in measure)''
:<math>\angle BAE \cong \angle DCE</math>  ''(alternate interior angles are equal in measure)''.
 
(since these are angles that a transversal makes with [[Parallel (geometry)|parallel lines]] ''AB'' and ''DC'').
 
Also, side ''AB'' is equal in length to side ''DC'', since opposite sides of a parallelogram are equal in length.
 
Therefore triangles ''ABE'' and ''CDE'' are congruent (ASA postulate, ''two corresponding angles and the included side'').
 
Therefore,
:<math>AE = CE</math>
:<math>BE = DE.</math>
 
Since the diagonals ''AC'' and ''BD'' divide each other into segments of equal length, the diagonals bisect each other.
 
Separately, since the diagonals ''AC'' and ''BD'' bisect each other at point ''E'', point ''E'' is the midpoint of each diagonal.
 
==See also==
*[[Fundamental parallelogram]]
*[[Parallelogram law]]
 
==References==
{{reflist}}
 
==External links==
{{Commons category|Parallelograms}}
*[http://www.elsy.at/kurse/index.php?kurs=Parallelogram+and+Rhombus&status=public Parallelogram and Rhombus - Animated course (Construction, Circumference, Area)]
*{{MathWorld |urlname=Parallelogram |title=Parallelogram}}
*[http://www.mathwarehouse.com/geometry/quadrilaterals/parallelograms/index.php  Interactive Parallelogram --sides, angles and slope]
*[http://www.cut-the-knot.org/Curriculum/Geometry/AreaOfParallelogram.shtml Area of Parallelogram] at [[cut-the-knot]]
*[http://www.cut-the-knot.org/Curriculum/Geometry/EquiTriOnPara.shtml Equilateral Triangles On Sides of a Parallelogram] at [[cut-the-knot]]
*[http://www.mathopenref.com/parallelogram.html Definition and properties of a parallelogram] with animated applet
*[http://www.mathopenref.com/parallelogramarea.html Interactive applet showing parallelogram area calculation] interactive applet
 
[[Category:Quadrilaterals]]
[[Category:Elementary shapes]]

Latest revision as of 23:52, 15 September 2019

This is a preview for the new MathML rendering mode (with SVG fallback), which is availble in production for registered users.

If you would like use the MathML rendering mode, you need a wikipedia user account that can be registered here [[1]]

  • Only registered users will be able to execute this rendering mode.
  • Note: you need not enter a email address (nor any other private information). Please do not use a password that you use elsewhere.

Registered users will be able to choose between the following three rendering modes:

MathML


Follow this link to change your Math rendering settings. You can also add a Custom CSS to force the MathML/SVG rendering or select different font families. See these examples.

Demos

Here are some demos:


Test pages

To test the MathML, PNG, and source rendering modes, please go to one of the following test pages:

Bug reporting

If you find any bugs, please report them at Bugzilla, or write an email to math_bugs (at) ckurs (dot) de .